Comments (2)

  • dynath August 1, 2018 at 4:40 am
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    This sounds extremely interesting. You relate the idea of “rune paths” is this like an evolving spell or is it like a sequence of abilities like the barbarian’s Path abilities. My basic confusion is if you have to choose just 1 rune or small chain of them (like a sub class ability) or can learn several of them up to a certain amount (like spells)

    • Mr. Hammer August 1, 2018 at 7:28 am
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      Hey,
      I am the creator of Runewalker and I am very happy to answer a question about the class, first of all.
      So, rune paths consist of evolving spells. It is a rune getting more complex in different spell levels. For example, fire path starts with creating a small fire to heat yourself and turns to creating an area in which fire spells are buffed and so on. There are many paths like that.
      Rune paths are not related to archetypes. Archetypes are only changing the way you empower runes. Whatever your runecasting style is, you can choose any rune path.
      And lastly, you start with one rune path and this number increases by the time you level up and master the ways of runes. The thing is, the existing paths are more than one can choose. So, many different runewalkers can be created by both changing different archetypes and rune paths.
      Finally, if you want to learn more about Svilland, you can join our Discord channel. https://discord.gg/GrszDp

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