Hey everyone! Corpus Malicious has less than one month away and we’re working on a setting as some of you asked! In this post, we are giving some details about our evil setting Mindabar. It will be one of the “most evil” settings for D&D 5th edition. Dungeon Masters and players can use mechanics from our Corpus Malicious – The Ultimate Codex of Evil for 5E in here.
In some realms, the name of Mindabar evokes the feeling of evil and misfortune, in some other, the name is a myth that nurtures the nightmares. Very few people believe in the existence of such an evil and malignant place, but it is a real pocket realm floating all around the realms and hunting fertile lands of great kingdoms.
Sabnock, a primordial, infested a peaceful and fertile kingdom of an unknown realm. It came with all the signs of its apocalypse; destroyed the cities, slaughtered people and rotten land. Yet, that didn’t take long because a powerful druid banished and cursed the area from the material plane.
Mindabar has been built on this cursed land which gradually consumed itself and anything around it. Sabnock, the god-king of the earth stays in a half-awaken state, whispering to its gruesome priest, Aborath. The priest arrived in Mindabar 200 hundred years ago, after his nights filled with infinite torments with unknown whispers and calls.
When Aborath arrived, he buried himself to the ground for 50 years. It is said that he didn’t die. He waited and his body was consumed by earth and worms while his mind was defiled by the whispers of Sabnock.
At the end of 50 years of torture, he was “enlightened” with all the maddening grumbles and he rose from the earth. Since then, Aborath has been the ultimate ruler of the land. First, he built an obelisk to catch the souls from different realms. Then, he built the city of Mindabar with slaves
Mindabar is an unusual harmony of chaos, an extra-planetary sum of creatures, cultures, languages, and traditions from many realms. It is a city loaded with both filth and greed. It carries more malignancy and misery than a hundred cities can bear. The lights are always on, the prisons are always full, there is always someone dying from hunger or overeating. Here, the only thing that is blessed is sin itself, under the shadow of the great obelisk.
People from many realms, with various agendas and wishes, come to this gods-forbidden gem of glorious buildings. Some come here for learning lore that is forsaken or banished by guilds of magic. Others come here to make use of their unsavory services without worrying about the city watch patrolling everywhere. And some others come for all kinds of pleasures and atrocities the city promises to fulfill.
Mindabar – The City of Malice will be around 70 pages, and will provide everything you need to wander around its dozens of streets. We are planning to provide vast lore of the setting, which will include culture, traditions, cults and organizations, art, festivals, laws, monsters, and notable NPCs. With these, you can delve into a rich evil experience.
We are going to release a demo booklet for Mindabar. If you are interested, you can join our Facebook event or mail list to get informed.